Lumidex / MEGA TOMATO
MEGA TOMATO
Attack interval: 0.9s
Profile overview
MEGA TOMATO has Dark typing.
- How to obtain
- View acquisition conditions →
- Role
- -
- Work
- -
Trait
Meet Your Maker
Entry grants Stealth and its critical-rate bonus. An enemy skill hit ends Stealth; every enemy defeated restores 1 Energy to the user.
Acquisition conditions
Global version (Japan)
- Exchange 25,000 gold trophies in the “Can't Stop Now” event shop. This is an event condition, not a permanent map encounter.
Maps, tasks and rewards can vary by region or event. Check the current game screen before collecting.
Japan names (English meanings)
Match maps, tasks or items to Japan's interface. These English meanings are not official names for other servers.
- Can't Stop Now
- もうとまらない
Skills
Browse all skills →Signature skill
TOMATO Laser
- Cost
- 5
- Power
- 40
Entry grants Stealth and sets critical damage to 350% until an enemy skill hits the user. The move attacks the current enemy with a laser.
Switchable skill 1
Electric Orb
- Cost
- 4
- Power
- 55
Launches an electric projectile with a 20% chance to give the active foe one Paralysis stack.
Switchable skill 2
Ice Shards
- Cost
- 4
- Power
- 50
Strikes the active foe two times. Each strike independently has a 20% chance to add 1 Frostbite.
Switchable skill 3
Rainbow Missile
- Cost
- 4
- Power
- 50
Sends one rainbow projectile at the enemy side. While Enhanced, it sends two and divides them between targets when possible.
Switchable skill 4
Charge Up
- Cost
- 4
- Power
- 0
Adds 40 power to the user's next skill other than Charge Up. Switching out removes this bonus.
Switchable skill 5
Poison
- Cost
- 4
- Power
- 20
Damages the active foe and adds two Poison stacks.
Switchable skill 6
Focus Blast
- Cost
- 5
- Power
- 70
Fires a ki blast at the active foe. Each positive ATK level reduces the Energy cost by 1; the user's ATK then falls by one level.
Switchable skill 7
Baton Pass
- Cost
- 4
- Power
- 30
After dealing damage, the user switches out and transfers its current ATK and DEF levels to the incoming ally.
Evolution
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